There are only 2 major entities in any business - Producer and consumer. We are all aware of the famous Edsger W. Dijkstra's producer-consumer problem. The same philosophy can be applied to businesses as well and not just in the computing world. In the slightly older days, it was easier for the producer to find … Continue reading Understanding gig economy from the producer-consumer problem
Tag: VR
v(r)-Commerce – A complimenting commerce experience to e-Commerce
Earlier commerce began by exchanging one item for other. Later the basic of commerce became an act of selling and buying items through a standard means. This did not change for centuries now. It became a standard practice to use some common platform to sell or buy things. And this has made commerce a simple … Continue reading v(r)-Commerce – A complimenting commerce experience to e-Commerce